Frozen in Frostmarch: A 5th Level Adventure for 5th Edition
In the far northern reaches of Arden lies the isle of Frostmarch; a frozen wasteland ruled by the frost giants. No kingdom claims this land, nor do they have any footholds on the island. As dangerous as it is, it’s equally as rich. The boreal bears that call the island their home are prized for their pelts, and hunters travel from all over the world to hunt the beasts. Many expeditions to the frozen coasts never return, but those that do often return rich.
One such hunter has recently gone missing somewhere in those frozen wastes. With him was his nephew, the son of a Dureyan noble. While tracking a rare and dangerous albino boreal bear, the hunter was gravely injured. When he didn’t return, his nephew sought shelter in what was supposed to be an abandoned giant outpost. Unfortunately, one frost giant still called the decrepit stone structure home. Now, the boy is a prisoner and the hunter is on the brink of death. Soon, winter will come, and any and all hopes of saving the pair will be gone.
NOTE: This adventure is included in Adventures Await: 40 Adventures for 5th Edition.
In the far northern reaches of Arden lies the isle of Frostmarch; a frozen wasteland ruled by the frost giants. No kingdom claims this land, nor do they have any footholds on the island. As dangerous as it is, it’s equally as rich. The boreal bears that call the island their home are prized for their pelts, and hunters travel from all over the world to hunt the beasts. Many expeditions to the frozen coasts never return, but those that do often return rich.
One such hunter has recently gone missing somewhere in those frozen wastes. With him was his nephew, the son of a Dureyan noble. While tracking a rare and dangerous albino boreal bear, the hunter was gravely injured. When he didn’t return, his nephew sought shelter in what was supposed to be an abandoned giant outpost. Unfortunately, one frost giant still called the decrepit stone structure home. Now, the boy is a prisoner and the hunter is on the brink of death. Soon, winter will come, and any and all hopes of saving the pair will be gone.
NOTE: This adventure is included in Adventures Await: 40 Adventures for 5th Edition.
In the far northern reaches of Arden lies the isle of Frostmarch; a frozen wasteland ruled by the frost giants. No kingdom claims this land, nor do they have any footholds on the island. As dangerous as it is, it’s equally as rich. The boreal bears that call the island their home are prized for their pelts, and hunters travel from all over the world to hunt the beasts. Many expeditions to the frozen coasts never return, but those that do often return rich.
One such hunter has recently gone missing somewhere in those frozen wastes. With him was his nephew, the son of a Dureyan noble. While tracking a rare and dangerous albino boreal bear, the hunter was gravely injured. When he didn’t return, his nephew sought shelter in what was supposed to be an abandoned giant outpost. Unfortunately, one frost giant still called the decrepit stone structure home. Now, the boy is a prisoner and the hunter is on the brink of death. Soon, winter will come, and any and all hopes of saving the pair will be gone.
NOTE: This adventure is included in Adventures Await: 40 Adventures for 5th Edition.