Night Work: A Victorian Gothic Horror Roleplaying Game

$9.99

Night Work is an occult-themed tabletop roleplaying game set in Victorian era London. Players take on the role of ordinary citizens who have been exposed to the the horrors that lie just beyond the lamplight, and who now traverse this "In-Between" space at night, either hunting the monsters within or trying to save those lost in the dark.

The In-Between is a liminal space, a place that both exists, and doesn't. The entrances to it are often found in the most inconspicuous of places: the shadow of a streetlamp, the foggy alleyway you always seem to walk past, and that one red door that you swear wasn't there before. Those who inhabit the In-Between are a dangerous breed, and they tend to prey on those unfortunate enough to wander into their realm. It's up to the Night Workers, those brave souls who visit the In-Between each night, to protect the innocent and hunt down the monsters that take refuge within.

Sessions take anywhere from two to four hours and require only some six-sided dice, some pencils and paper, and a bit of imagination (although feel free to dress up or add in some accents to spice things up). One player will take on the role of the Game Master (the person who runs the game, tells the story, and acts as the various characters and creatures the players will encounter along the way) while another two to five players will take on the role of Londoners trying to keep the evils of the In-Between at bay.

At the end of each session, the characters will ask themselves some important questions about their characters and what they accomplished to see if they gain enough experience to advance along their journey to becoming true beacons of hope in a dark, grim world.

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Night Work is an occult-themed tabletop roleplaying game set in Victorian era London. Players take on the role of ordinary citizens who have been exposed to the the horrors that lie just beyond the lamplight, and who now traverse this "In-Between" space at night, either hunting the monsters within or trying to save those lost in the dark.

The In-Between is a liminal space, a place that both exists, and doesn't. The entrances to it are often found in the most inconspicuous of places: the shadow of a streetlamp, the foggy alleyway you always seem to walk past, and that one red door that you swear wasn't there before. Those who inhabit the In-Between are a dangerous breed, and they tend to prey on those unfortunate enough to wander into their realm. It's up to the Night Workers, those brave souls who visit the In-Between each night, to protect the innocent and hunt down the monsters that take refuge within.

Sessions take anywhere from two to four hours and require only some six-sided dice, some pencils and paper, and a bit of imagination (although feel free to dress up or add in some accents to spice things up). One player will take on the role of the Game Master (the person who runs the game, tells the story, and acts as the various characters and creatures the players will encounter along the way) while another two to five players will take on the role of Londoners trying to keep the evils of the In-Between at bay.

At the end of each session, the characters will ask themselves some important questions about their characters and what they accomplished to see if they gain enough experience to advance along their journey to becoming true beacons of hope in a dark, grim world.

Night Work is an occult-themed tabletop roleplaying game set in Victorian era London. Players take on the role of ordinary citizens who have been exposed to the the horrors that lie just beyond the lamplight, and who now traverse this "In-Between" space at night, either hunting the monsters within or trying to save those lost in the dark.

The In-Between is a liminal space, a place that both exists, and doesn't. The entrances to it are often found in the most inconspicuous of places: the shadow of a streetlamp, the foggy alleyway you always seem to walk past, and that one red door that you swear wasn't there before. Those who inhabit the In-Between are a dangerous breed, and they tend to prey on those unfortunate enough to wander into their realm. It's up to the Night Workers, those brave souls who visit the In-Between each night, to protect the innocent and hunt down the monsters that take refuge within.

Sessions take anywhere from two to four hours and require only some six-sided dice, some pencils and paper, and a bit of imagination (although feel free to dress up or add in some accents to spice things up). One player will take on the role of the Game Master (the person who runs the game, tells the story, and acts as the various characters and creatures the players will encounter along the way) while another two to five players will take on the role of Londoners trying to keep the evils of the In-Between at bay.

At the end of each session, the characters will ask themselves some important questions about their characters and what they accomplished to see if they gain enough experience to advance along their journey to becoming true beacons of hope in a dark, grim world.